SKIN DEEP · SEASON 1
18+ · ADULT CONTENT
Every small town keeps its secrets.
This one keeps yours.
An adult visual novel and narrative RPG that plays in your browser. Arrive in a dying small town with empty pockets, find a device that shouldn’t exist — and dig up what your family buried in Reedmere.
The Visors, in three lines
01 · THE SETUP
You step off the last bus with a bag, a debt and the address of a burned-down house. Reedmere is quiet — the kind of quiet that watches you back.
Somewhere between the hostel, the diner and the ruins, you’ll find the visor. After that, nothing in town looks the same.
02 · THE DEVICE
The visor
Animation of the visor: the thin dark triangle flips over, a blue wave runs along its edge and the underside lights up; then it comes apart layer by layer and puts itself back together, face up again.
A titanium triangle the size of a fingernail.
The most illegal thing in Reedmere.
It clings to the temple, hides under a strand of hair, and speaks into the bone — a voice with no source. It reads what people keep beneath the surface of their words: what they feel, what they want, what they hope you never ask about. After the Shutdown, tech like this isn’t just banned. It’s the kind of thing people disappear over.
Rule one: nobody can ever know you have it.
Reedmere is small. People notice things.
- FOUND
- [record sealed]
- ORIGIN
- [record sealed]
- FUNCTION
- reads the second layer
- STATUS
- active · unnoticed — so far
03 · THE PEOPLE OF REEDMERE
Everyone here has two faces. The visor shows the second one.
Romance-first, story-driven.
04 · THE TOWN
Reedmere, pop. 2,340 (and falling)
The view from the last hill. The map is being drawn street by street.
PLACES YOU’LL LIVE IN
05 · THE LOOP
How it plays
Read & choose
Story scenes with meaningful choices — what you say and do stays said and done.
Live the day
Explore Reedmere, meet people, manage time and money. The town runs on its own clock.
Look deeper
The visor opens paths others can’t see — and some doors are better left shut.
DAY 3 · 21:40 · THE BAR ON HARBOR STREET
The bar is empty except for you and the woman behind it. She pours without asking.
“First night in Reedmere? The last bus doesn’t come back, you know.”
EARLY SCENE MOCK-UP · INTERFACE DESIGN IN PROGRESS
06 · WHEREVER YOU PLAY
It runs where you already are
The whole game is a web page. No launcher, no download, no 40-gigabyte patch on a Tuesday night.
◈ BROWSER-BASED · NOTHING TO INSTALL
ONE ACCOUNT · ONE SAVE
Desktop
Big screen, keyboard. Space, Enter or → moves the scene on.
Laptop
Same build, narrower layout.
Phone
Portrait, one thumb. Choices sit at the bottom where your hand already is.
Tablet
Big touch targets. Best seat for the long night scenes.
VR headset
Open it in the headset’s own browser — a cinema-size screen an arm’s length away. Flat, not 3D.
SAVES LIVE ON THE SERVER · START ON THE LAPTOP, FINISH ON THE PHONE ON THE LAST BUS HOME
07 · WHERE IT STANDS
In development, honestly
No dates promised. The closed beta opens to supporters first — a SubscribeStar tier or a crypto gift. Everyone else on the waitlist gets the letter when the first public version is out.
Story & world
Season 1 plotted end to end — the town, the mystery, 30+ character storylines locked.
Scenes & script
The chapter-by-chapter scenes of “Skin Deep”, written in production order.
Art pass
Portraits, locations and the town map in one painterly style.
Playable build
Engine and interface — Reedmere running in your browser.
Closed preview
First chapters go to Early Supporters before anyone else.
Built by one person with an AI-assisted pipeline — the only reason a game this size can ship in waves of chapters instead of year-long silences.
08 · SUPPORT
Keep Reedmere alive
Every scene, every schedule, every late night comes out of one person’s week. If you want Reedmere finished sooner, you can buy it more of that time. Two ways in — a card through SubscribeStar, or crypto straight to the wallet.
01 · MONTHLY, BY CARD
SubscribeStar
ONE TIER · EARLY SUPPORTER
No maze of levels — one tier. Early Supporters get each chapter before it opens publicly, the build notes as they happen, and a name in the credits if they want one. Cancel any month; nothing follows you.
Become an Early Supporter02 · ONE-OFF, IN CRYPTO
Fetching the addresses…
Crypto is a plain donation — no perks attached; those live on the SubscribeStar tier. Thank you either way.
ONE PERSON. ONE TOWN.
Reedmere is a one-person town. I write the stories, art-direct every frame and build the engine; the AI pipeline does the heavy lifting so a game this size can exist at all. Support doesn’t buy promises — it buys production time. And the first people through the door will be the ones who knocked early.
— Hazel, keeper of Reedmere
Your support goes into:
Writing & dialogue
Crafting stories and choices
Systems & tools
Building and improving
Illustrations & scenes
Bringing Reedmere to life
Coffee
Essential fuel
Music & ambiance
Setting the right mood
Testing & polish
Bugs, balance, performance
Server & hosting
Keeping it online for everyone
Your name in credits
Supporters, if you want
Localization
Languages beyond the six, over time
Community
Discord, updates, feedback
09 · QUESTIONS
Fair questions
When can I play?
It’s in development. The closed beta opens to supporters first — a SubscribeStar tier or a crypto gift; everyone else on the waitlist gets the letter when the first public version is out.
What kind of game is it?
An adult visual novel crossed with a narrative RPG: a sci-fi mystery told in illustrated scenes, choices that stick, and days of exploring Reedmere while managing time and money. Plays in any modern browser.
Is it free?
Launch details TBA — the waitlist hears first.
What’s the adult content?
Explicit sexual scenes and nudity involving fictional adults, in service of a story-driven game. Strictly 18+.
Read the full content statementWhat languages?
Six at launch: English, Русский, 简体中文, Español, Português and Deutsch — the site and the game alike.
What platforms?
Desktop and mobile browsers. No install, no launcher, no 40 GB patch.
Who’s making it?
Hazel — one person with an AI-assisted art pipeline: the stories, the art direction and the engine all come from the same desk. A team of one, long nights, full creative control.
Is the art AI-generated?
Yes — openly. Generated in a custom pipeline and art-directed by hand: consistent faces, one painterly style, hundreds of illustrated scenes. It’s the only way one person can illustrate an entire town.
How often will it update?
In waves of chapters. The AI pipeline exists precisely so that gaps are measured in weeks, not seasons. No dates promised — the waitlist hears first, always.
How can I support it?
Join the waitlist, tell a friend — or toss a coin in the support section above.
Reedmere will be waiting.
Make sure you hear when the bus arrives.
Where to follow the project